Move diagonally
Regular pieces move one square diagonally forward onto an empty dark square. They cannot move straight forward or sideways. Kings can move diagonally in both directions.
PLAY CHECKERS ONLINE
Challenge the computer, choose your colors, and play at your pace.
QUICK RULES
Regular pieces move one square diagonally forward onto an empty dark square. They cannot move straight forward or sideways. Kings can move diagonally in both directions.
Capture an opponent's piece by jumping diagonally over it into an empty square. If another capture is available after landing, you may continue jumping. In Russian mode, regular pieces can also capture backward. Forced captures can still be changed in Settings.
When one of your regular pieces reaches the opposite end of the board, it becomes a king. Kings are more powerful because they can move and capture both forward and backward. In Russian mode, kings can travel any number of empty squares along a diagonal.
GAME OPTIONS
GAME OVER
TROPHY ROOM
Win the International Cup on each difficulty. Every trophy is saved on this device.
INTERNATIONAL CUP
ONLINE 1V1
No accounts. Rooms are temporary and disappear after players leave.
Run supabase/setup.sql in your free Supabase project, then paste the Project URL and anon key into supabase-config.js.
Keep this tab open.
Last updated: October 2026
Checkers 360 is an online checkers game that provides regular computer matches, championship gameplay and temporary online multiplayer. We designed the game to collect as little personal information as reasonably possible. You do not need to create an account to play.
Checkers 360 does not require your name, email address, password, profile, rating account or other permanent player account information.
The game uses browser storage such as localStorage to remember settings and progress. This may include:
This information is stored in your browser and can generally be removed by clearing this site's browser storage.
Online multiplayer uses Supabase to provide temporary matchmaking, friend rooms and realtime game synchronization.
Temporary online data may include a temporary player/session identifier, room code, board position, turn, captures, king status, move information, connection state, resign status and rematch status.
Online rooms are intended to be temporary and are removed or expire after they are no longer required.
When you connect to the website or its online multiplayer infrastructure, hosting and infrastructure providers may automatically process technical information such as IP address, browser information, device information and connection logs as part of providing, protecting and maintaining their services.
Checkers 360 uses Supabase to provide realtime online multiplayer functionality. You can read Supabase's privacy information at supabase.com/privacy.
Checkers 360 currently does not use advertising cookies, behavioural advertising, third-party marketing trackers or analytics cookies.
If analytics, advertising or other non-essential tracking technologies are added in the future, this policy and the site's consent controls will be updated where required before those technologies are enabled.
Local game preferences remain in your browser until they are replaced or deleted by you. Online multiplayer information is intended to exist only as long as necessary to operate temporary matches and rooms, subject to limited technical logs or backups maintained by infrastructure providers.
You may clear locally saved game information through your browser's site-data or storage controls. You can also choose not to use Online Play; regular computer gameplay does not require joining a Supabase multiplayer room.
This Privacy Policy may be updated if the game's features, infrastructure or data practices change. The latest revision date will be displayed at the top of this policy.
For privacy questions, contact: willbeadded
Last updated: October 2026
Checkers 360 uses browser storage to make the game work and remember your preferences. At present, the game does not use advertising cookies or analytics cookies.
Local storage allows information to remain in your browser between visits. Checkers 360 may use it to save:
Some browser storage is necessary to provide requested game functionality, such as remembering an active championship or maintaining temporary multiplayer state.
We currently do not use analytics, advertising or behavioural tracking cookies. If non-essential tracking is introduced in the future, it will not be enabled until any required consent has been obtained.
You can remove local game information by clearing this site's stored data through your browser settings.
Last updated: October 2026
Checkers 360 is provided for entertainment and recreational use. You may play regular computer matches, championship modes and supported online multiplayer modes.
Online games depend on network availability and third-party infrastructure. Connections may occasionally be interrupted, delayed or unavailable.
Do not intentionally interfere with the service, abuse matchmaking, attempt unauthorized access, overload the multiplayer infrastructure or use automated systems to disrupt games for other players.
Features may be updated, changed or temporarily unavailable for maintenance, technical or security reasons.
The game is provided on an “as available” basis. Online functionality may depend on internet connections and external infrastructure providers.
These terms may be updated as the game develops. The current revision date will appear at the top of this document.